- * server places unteamed players in first unused team
- * fields are resized to half width if they don't fit on screen
- * instadrop is default (as in $any::decent::tetris)
- * dropmodes as options --slidedrop and --dropmode (-d and -D)
+ * server places unteamed players in first unused team
+ * fields are resized to half width if they don't fit on screen
+ * instadrop is default (as in $any::decent::tetris)
+ * dropmodes as options --slidedrop and --dropmode (-d and -D)
+
+v0.7.826
+
+ * new pieces appear near middle again
+ * junklines have the color of the player/team that added them
+ * fix bug causing wrong number of junklines being sent after 1st game
+ * --nick parameter changes nick from default login name
+ * can turn field spying back on on redraw
+ * new messages on top, old messages scroll down
+
+v0.7.825
+
+ * shapes are now stored as bitmaps, and slightly altered to match quadra
+ * extensive simplification of many routines because of this
+ (binary just ~1500 bytes smaller)
+ * next piece indicator aligns piece to the right
+ * blocks of a piece are grouped horizontally
+ displays 1 block as [], 2 blocks [[]], 3 blocks [[[]]], stick [[[[]]]]
+ * falling blocks not stored differently from frozen blocks
+ (might cause problems with robot, but i'll deal with that later)
+ * if piece can't be rotated (ie near the edge) it tries to slide it right
+ * fix multiplay transmission of (new) pieces
+ * field reset to 'empty' when player leaves (not 'ready')