unofficial version 0.7.1: ui improvements
[netris.git] / game.c
diff --git a/game.c b/game.c
index 82c03bfcd56d2e6b95ec9bdc387b83aa47c823f5..b88e05d2f789199bbf24cad58cd98a3c19453220 100644 (file)
--- a/game.c
+++ b/game.c
@@ -1,6 +1,6 @@
 /*
- * Netris -- A free networked version of Tetris
- * Copyright (C) 1994,1995  Mark Weaver <Mark_Weaver@brown.edu>
+ * Netris -- A free networked version of T*tris
+ * Copyright (C) 1994,1995,1996  Mark H. Weaver <mhw@netris.org>
  * 
  * This program is free software; you can redistribute it and/or
  * modify it under the terms of the GNU General Public License
@@ -16,7 +16,7 @@
  * along with this program; if not, write to the Free Software
  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  *
- * $Id: game.c,v 1.37 1995/07/11 08:53:23 mhw Exp $
+ * $Id: game.c,v 1.39 1999/05/16 06:56:27 mhw Exp $
  */
 
 #define NOEXT
 #include <string.h>
 #include <sys/types.h>
 #include <netinet/in.h>
+#include <setjmp.h>
 
-enum { KT_left, KT_rotate, KT_right, KT_drop,
-       KT_down, KT_toggleSpy, KT_pause, KT_faster, KT_numKeys };
+static struct option options[] = {
+       { "ascii",              2, 0, 'a' },
+       { "connect",    1, 0, 'c' },
+       { "port",               1, 0, 'p' },
+       { "level",              1, 0, 'l' },
+       { "team",               1, 0, 't' },
+       { "spy",                1, 0,  1  },
+       { "robot",              1, 0, 'r' },
+       { "fair-robot", 0, 0, 'F' },
+       { "dropmode",   2, 0, 'd' },
+       { "instadrop",  2, 0, 'D' },
+       { "color",              2, 0, 'C' },
+       { "slowterm",   2, 0, 'S' },
+       { "keys",               1, 0, 'k' },
+       { "rules",              0, 0, 'R' },
+       { "info",               0, 0, 'H' },
+       { "help",               0, 0, 'h' },
+       { 0,                    0, 0,  0 }
+};
+
+enum { KT_left, KT_right, KT_rotright, KT_rotleft, KT_drop, KT_down,
+               KT_faster, KT_pause, KT_redraw, KT_quit, KT_numKeys };
 
 static char *keyNames[KT_numKeys+1] = {
-       "Left", "Rotate", "Right", "Drop", "Down", "ToggleSpy", "Pause",
-       "Faster", NULL };
+       "Left", "Right", "RotRight", "RotLeft", "Drop", "Down",
+       "Faster", "Pause", "Redraw", "Quit", NULL };
 
 static char *gameNames[GT_len] = { "OnePlayer", "ClassicTwo" };
 
-static char keyTable[KT_numKeys+1] = "jkl mspf";
-static int dropModeEnable = 0;
-static char *robotProg;
+static char keyTable[KT_numKeys+1];
+
+static char *hostStr;
+static int paused = 0;
+
+static sigjmp_buf close_env;
+
+
+ExtFunc void MapKeys(char *newKeys)
+{
+       int i, k, ch;
+       char used[256];
+       int errs = 0;
+
+       /* XXX assumptions about ASCII encoding here */
+       for (i = k = 0; newKeys[i] && k < KT_numKeys; i++,k++) {
+               if (newKeys[i] == '^' && newKeys[i+1])
+                       keyTable[k] = toupper(newKeys[++i]) - ('A' - 1);
+               else
+                       keyTable[k] = newKeys[i];
+       }
+       memset(used, 0, sizeof(used));
+       for (k = 0; k < KT_numKeys; k++) {
+               ch = (unsigned char) keyTable[k];
+               if (used[ch]) {
+                       if (iscntrl(ch) && ch < ' ')
+                               sprintf(scratch, "Ctrl-%c", ch + ('A' - 1));
+                       else if (isprint(ch))
+                               sprintf(scratch, "\"%c\"", ch);
+                       else
+                               sprintf(scratch, "0x%X", ch);
+                       if (!errs)
+                               fprintf(stderr, "Duplicate key mappings:\n");
+                       errs++;
+                       fprintf(stderr, "  %s mapped to both %s and %s\n",
+                                       scratch, keyNames[used[ch]-1], keyNames[k]);
+               }
+               used[ch] = k + 1;
+       }
+       if (errs)
+               exit(1);
+} //MapKeys
+
+ExtFunc void WriteConf(void)
+{
+       FILE *file_out;
+
+       file_out = fopen(CONFIG_FILE, "w");
+       if (file_out == NULL)
+               die("Error writing config file");
+
+       fprintf(file_out, "### NETRIS %s Config file ###\n\n", version_string);
+
+       fclose(file_out);
+       fprintf(stderr, "Wrote new game configuration to %s\n", CONFIG_FILE);
+} //WriteConf
+
+ExtFunc void HandleOption(char tag, char *value)
+{
+       switch (tag) {
+               case 'a':       //ascii
+                       if (value && !strcasecmp(value, "0")) Game.ascii = 0;
+                       else Game.ascii = 1;
+                       break;
+               case 'c':       //connect
+                       initConn = 1;
+                       hostStr = value;
+                       break;
+               case 'p':       //port
+                       port = atoi(value);
+                       break;
+               case 'i':       //speed (of level 1)
+                       Game.initspeed = atof(value) * 1e6;
+                       break;
+               case 'l':       //level
+                       if ((Players[0].score.level = atof(value)) < 1)
+                               Players[0].score.level = 1;
+                       if (Players[0].score.level > 15)
+                               Players[0].score.level = 15;
+                       break;
+               case 't':       //team
+                       Players[0].team = atoi(value);
+                       break;
+               case 1:         //spy
+                       {
+                               int i;
+                               i = atof(value);
+                               Players[i / 10].spy = i % 10;
+                       }
+                       break;
+               case 'r':       //robot
+                       robotEnable = 1;
+                       Players[0].flags |= SCF_usingRobot;
+                       InitRobot(value);
+                       break;
+               case 'F':       //fair robot
+                       fairRobot = 1;
+                       Players[0].flags |= SCF_fairRobot;
+                       break;
+               case 'd':       //drop mode
+                       if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 254;
+                       else Players[0].dropmode |= 1;
+                       break;
+               case 'D':       //instadrop
+                       if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 253;
+                       else Players[0].dropmode |= 2;
+                       break;
+               case 'C':       //color
+                       if (value && !strcasecmp(value, "1")) Game.color = 1;
+                       else Game.color = 0;
+                       break;
+               case 'S':       //slowterm
+                       if (value && !strcasecmp(value, "1")) Game.standout = 1;
+                       else Game.standout = 0;
+                       break;
+               case 'k':       //keys
+                       MapKeys(value); break;
+               case 'H':       //info
+                       DistInfo(); exit(0);
+               case 'R':       //rules
+                       Rules(); exit(0);
+               case 'h':       //help
+                       Usage(); exit(0);
+               default:
+                       Usage(); exit(1);
+       }
+} //HandleParam
+
+ExtFunc void ReadConf(char *filename)
+{
+       FILE *file_in;
+       char buf[513];
+       int i;
+       char *ch;
+       char tag[81], value[81];
+
+       file_in = fopen(filename, "r");
+       if (file_in) {
+               while (fgets(buf, 512, file_in) != NULL) {
+                       if ((ch = strchr(buf, '#')))
+                               *ch = '\0'; // truncate string from # char
+                       for (i = strlen(buf)-1; i >= 0; i--)
+                               if (buf[i] == ' ' || buf[i] == '\n' || buf[i] == '\t' || buf[i] == 13)
+                                       buf[i] = '\0';
+                               else break;
+
+                       sscanf(buf, "%80[^= \t] = %80[^\n]", tag, value);
+                       for (i = 0; options[i].name; i++){
+                               if (!strcasecmp(options[i].name, tag)) {
+                                       HandleOption(options[i].val, value);
+                                       break;
+                               }
+                       }
+               }
+               fclose(file_in);
+       } //read file
+       else {
+               fprintf(stderr, "Unable to open config file %s.\n", filename);
+       } //defaults
+
+} //ReadConf
 
 ExtFunc int StartNewPiece(int scr, Shape *shape)
 {
-       curShape[scr] = shape;
-       curY[scr] = boardVisible[scr] + 4;
-       curX[scr] = boardWidth[scr] / 2;
-       while (!ShapeVisible(shape, scr, curY[scr], curX[scr]))
-               --curY[scr];
-       if (!ShapeFits(shape, scr, curY[scr], curX[scr]))
+       if (Players[scr].nextShape) {
+               Players[scr].curShape = Players[scr].nextShape;
+               Players[scr].nextShape = shape;
+       }
+       else
+               Players[scr].curShape = shape;
+       Players[scr].curY = Players[scr].boardVisible + 4;
+       Players[scr].curX = Players[scr].boardWidth / 2;
+       while (!ShapeVisible(Players[scr].curShape, scr,
+                       Players[scr].curY, Players[scr].curX))
+               Players[scr].curY--;
+       if (!ShapeFits(Players[scr].curShape, scr,
+                       Players[scr].curY, Players[scr].curX))
                return 0;
-       PlotShape(shape, scr, curY[scr], curX[scr], 1);
+       PlotShape(Players[scr].curShape, scr,
+               Players[scr].curY, Players[scr].curX, 1, 1);
        return 1;
 }
 
-ExtFunc void OneGame(int scr, int scr2)
+ExtFunc void checkPaused(void)
+{ //check whether anyone paused the game
+       int i;
+
+       paused = Game.started < 1;
+       for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive)
+               paused |= Players[i].flags & SCF_paused;
+       if (paused) paused = 1;
+       else if (Game.started == 1) {
+               Game.started = 2;
+               Messagef("The game has started");
+               for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive)
+                       ShowPause(i);
+       } //everybody ready
+} //checkPaused
+
+ExtFunc void OneGame(void)
 {
        MyEvent event;
        int linesCleared, changed = 0;
-       int spied = 0, spying = 0, dropMode = 0;
-       int oldPaused = 0, paused = 0, pausedByMe = 0, pausedByThem = 0;
+       int dropMode = 0;
+       int oldPaused = 0;
        long pauseTimeLeft;
        int pieceCount = 0;
        int key;
        char *p, *cmd;
+       int playercount;
+       char lastadd;
+       int linevalues[4] = { 40, 100, 400, 1200 }; //= 50*lines! - 10*(lines==1)
+       int i;
 
-       speed = stepDownInterval;
-       ResetBaseTime();
-       InitBoard(scr);
-       if (scr2 >= 0) {
-               spied = 1;
-               spying = 1;
-               InitBoard(scr2);
-               UpdateOpponentDisplay();
-       }
-       ShowDisplayInfo();
-       SetITimer(speed, speed);
+       maxPlayer = lastadd = me;
+       Game.speed = Game.initspeed;
+       for (i = 1; i < Players[me].score.level; i++)
+               Game.speed /= SPEEDINC;
+       if (Game.speed < SPEEDMINIMUM)
+               Game.speed = SPEEDMINIMUM;
+       ResetBaseTime();                        //reset timer
+       ClearField(me);
+       InitFields();
+       SetITimer(Game.speed, Game.speed);
        if (robotEnable) {
+               int counter;
                RobotCmd(0, "GameType %s\n", gameNames[game]);
                RobotCmd(0, "BoardSize 0 %d %d\n",
-                               boardVisible[scr], boardWidth[scr]);
-               if (scr2 >= 0) {
-                       RobotCmd(0, "BoardSize 1 %d %d\n",
-                                       boardVisible[scr2], boardWidth[scr2]);
-                       RobotCmd(0, "Opponent 1 %s %s\n", opponentName, opponentHost);
-                       if (opponentFlags & SCF_usingRobot)
-                               RobotCmd(0, "OpponentFlag 1 robot\n");
-                       if (opponentFlags & SCF_fairRobot)
-                               RobotCmd(0, "OpponentFlag 1 fairRobot\n");
+                       Players[me].boardVisible, Players[me].boardWidth);
+               for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive && i != me) {
+                       RobotCmd(0, "BoardSize %d %d %d\n",
+                               counter, Players[i].boardVisible, Players[i].boardWidth);
+                       RobotCmd(0, "Opponent %d %s %s\n",
+                               counter, Players[i].name, Players[i].host);
+                       if (Players[i].flags & SCF_usingRobot)
+                               RobotCmd(0, "OpponentFlag %d robot\n", i);
+                       if (Players[i].flags & SCF_fairRobot)
+                               RobotCmd(0, "OpponentFlag %d fairRobot\n", i);
+                       counter++;
                }
-               RobotCmd(0, "TickLength %.3f\n", speed / 1.0e6);
+               RobotCmd(0, "TickLength %.3f\n", Game.speed / 1.0e6);
                RobotCmd(0, "BeginGame\n");
                RobotTimeStamp();
        }
-       while (StartNewPiece(scr, ChooseOption(stdOptions))) {
-               if (robotEnable && !fairRobot)
-                       RobotCmd(1, "NewPiece %d\n", ++pieceCount);
-               if (spied) {
-                       short shapeNum;
-                       netint2 data[1];
-
-                       shapeNum = ShapeToNetNum(curShape[scr]);
-                       data[0] = hton2(shapeNum);
-                       SendPacket(NP_newPiece, sizeof(data), data);
-               }
-               for (;;) {
-                       changed = RefreshBoard(scr) || changed;
-                       if (spying)
-                               changed = RefreshBoard(scr2) || changed;
+       Players[me].nextShape = ChooseOption(stdOptions);
+       while (1) {
+               if (Players[me].alive) {
+                       if (!StartNewPiece(me, ChooseOption(stdOptions))) {
+                                       netint4 data[4];
+                               Players[me].alive = 0;
+                               if (lastadd == me) Messagef("You died");
+                               else Messagef("\\%d%s fragged you",
+                                       Players[lastadd].team > 7 ? 7 : Players[lastadd].team,
+                                       Players[lastadd].name);
+                               if (game == GT_classicTwo)
+                                       SendPacket(me, NP_argghhh, sizeof(lastadd), &lastadd);
+                               ShowPause(me);
+                               changed = 1;
+                       } //die
+                       else {
+                               ShowScore(me, Players[me].score);
+                               if (robotEnable && !fairRobot)
+                                       RobotCmd(1, "NewPiece %d\n", ++pieceCount);
+                               if (spied) {
+                                       short shapeNum;
+                                       netint2 data[1];
+       
+                                       shapeNum = ShapeToNetNum(Players[me].curShape);
+                                       data[0] = hton2(shapeNum);
+                                       SendPacket(me, NP_newPiece, sizeof(data), data);
+                               } //send new piece
+                       }
+               } //new piece
+               while (1) {
+                       for (i = 1; i < MAX_SCREENS; i++)
+                               if (Players[i].alive && Players[i].spy)
+                                       changed |= RefreshBoard(i);
                        if (changed) {
-                               RefreshScreen();
+                               if (!paused) ShowTime();
+                               refresh();
                                changed = 0;
-                       }
+                       } //screen update
+                       playercount = 0;
+                       for (i = 1; i < MAX_SCREENS; i++)
+                               if (Players[i].alive) playercount++;
+                       if (playercount < 1) goto gameOver;
                        CheckNetConn();
                        switch (WaitMyEvent(&event, EM_any)) {
                                case E_alarm:
-                                       if (!MovePiece(scr, -1, 0))
-                                               goto nextPiece;
-                                       else if (spied)
-                                               SendPacket(NP_down, 0, NULL);
+                                       if (!paused && Players[me].alive)
+                                               if (!MovePiece(me, -1, 0))
+                                                       goto nextPiece;
+                                               else if (spied)
+                                                       SendPacket(me, NP_down, 0, NULL);
                                        break;
                                case E_key:
                                        p = strchr(keyTable, tolower(event.u.key));
@@ -127,68 +360,88 @@ ExtFunc void OneGame(int scr, int scr2)
                                                                (int)(unsigned char)event.u.key,
                                                                p ? keyNames[key] : "?");
                                                break;
-                                       }
-                                       if (!p)
-                                               break;
+                                       } //let robot handle keypress
+                                       if (!p) break;
                                keyEvent:
-                                       if (paused && (key != KT_pause))
-                                               break;
+                                       if (!Players[me].alive && key != KT_quit) break;
+                                       if (paused && key < KT_pause) break;
                                        switch(key) {
                                                case KT_left:
-                                                       if (MovePiece(scr, 0, -1) && spied)
-                                                               SendPacket(NP_left, 0, NULL);
+                                                       if (MovePiece(me, 0, -1) && spied)
+                                                               SendPacket(me, NP_left, 0, NULL);
                                                        break;
                                                case KT_right:
-                                                       if (MovePiece(scr, 0, 1) && spied)
-                                                               SendPacket(NP_right, 0, NULL);
-                                                       break;
-                                               case KT_rotate:
-                                                       if (RotatePiece(scr) && spied)
-                                                               SendPacket(NP_rotate, 0, NULL);
+                                                       if (MovePiece(me, 0, 1) && spied)
+                                                               SendPacket(me, NP_right, 0, NULL);
                                                        break;
-                                               case KT_down:
-                                                       if (MovePiece(scr, -1, 0) && spied)
-                                                               SendPacket(NP_down, 0, NULL);
+                                               case KT_rotleft:
+                                                       if (RotatePiece(me, 0) && spied)
+                                                               SendPacket(me, NP_rotleft, 0, NULL);
                                                        break;
-                                               case KT_toggleSpy:
-                                                       spying = (!spying) && (scr2 >= 0);
+                                               case KT_rotright:
+                                                       if (RotatePiece(me, 1) && spied)
+                                                               SendPacket(me, NP_rotright, 0, NULL);
                                                        break;
-                                               case KT_drop:
-                                                       if (DropPiece(scr) > 0) {
-                                                               if (spied)
-                                                                       SendPacket(NP_drop, 0, NULL);
-                                                               SetITimer(speed, speed);
+                                               case KT_down:
+                                                       SetITimer(Game.speed, Game.speed);
+                                                       if (MovePiece(me, -1, 0)) {
+                                                               if (spied) SendPacket(me, NP_down, 0, NULL);
                                                        }
-                                                       dropMode = dropModeEnable;
+                                                       else goto nextPiece;
                                                        break;
-                                               case KT_pause:
-                                                       pausedByMe = !pausedByMe;
-                                                       if (game == GT_classicTwo) {
-                                                               netint2 data[1];
-
-                                                               data[0] = hton2(pausedByMe);
-                                                               SendPacket(NP_pause, sizeof(data), data);
+                                               case KT_drop:
+                                                       SetITimer(Game.speed, Game.speed);
+                                                       if (DropPiece(me)) {
+                                                               if (spied) SendPacket(me, NP_drop, 0, NULL);
+                                                               if (Players[me].dropmode == 2) goto nextPiece;
                                                        }
-                                                       paused = pausedByMe || pausedByThem;
-                                                       if (robotEnable)
-                                                               RobotCmd(1, "Pause %d %d\n", pausedByMe,
-                                                                       pausedByThem);
-                                                       ShowPause(pausedByMe, pausedByThem);
-                                                       changed = 1;
+                                                       else goto nextPiece;
+                                                       dropMode = Players[me].dropmode;
                                                        break;
                                                case KT_faster:
                                                        if (game != GT_onePlayer)
                                                                break;
-                                                       speed = speed * 0.8;
-                                                       SetITimer(speed, SetITimer(0, 0));
-                                                       ShowDisplayInfo();
+                                                       if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
+                                                               Game.speed = SPEEDMINIMUM;
+                                                       SetITimer(Game.speed, SetITimer(0, 0));
+                                                       Players[me].score.level++;
+                                                       ShowScore(me, Players[me].score);
                                                        changed = 1;
                                                        break;
-                                       }
-                                       if (dropMode && DropPiece(scr) > 0) {
+                                               case KT_pause:
+                                                       Players[me].flags ^= SCF_paused;
+                                                       if (Game.started > 1)
+                                                               Messagef(Players[me].flags & SCF_paused
+                                                                       ? "You paused the game"
+                                                                       : "You unpaused the game");
+                                                       else
+                                                               Messagef(Players[me].flags & SCF_paused
+                                                                       ? "You are not ready" : "You are ready");
+                                                       checkPaused();
+                                                       if (game == GT_classicTwo)
+                                                               SendPacket(me, NP_pause, 0, NULL);
+                                                       if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
+                                                       ShowPause(me);
+                                                       changed = 1;
+                                                       break;
+                                               case KT_redraw:
+                                                       DrawTitle();
+                                                       InitFields();
+//                                                     ScheduleFullRedraw();
+                                                       for (i = 1; i < MAX_SCREENS; i++)
+                                                               if (Players[i].alive && Players[i].spy)
+                                                                       RefreshBoard(i);
+                                                       refresh();
+                                                       break;
+                                               case KT_quit:
+                                                       ShowPause(me);
+                                                       refresh();
+                                                       goto gameOver;
+                                       } //E_key
+                                       if (dropMode && DropPiece(me) > 0) {
+                                               SetITimer(Game.speed, Game.speed);
                                                if (spied)
-                                                       SendPacket(NP_drop, 0, NULL);
-                                               SetITimer(speed, speed);
+                                                       SendPacket(me, NP_drop, 0, NULL);
                                        }
                                        break;
                                case E_robot:
@@ -206,289 +459,274 @@ ExtFunc void OneGame(int scr, int scr2)
                                                                        num == pieceCount)))
                                                        goto keyEvent;
                                        if (!strcmp(cmd, "Message")) {
-                                               Message(p);
+                                               Messagef(p);
                                                changed = 1;
                                        }
                                        break;
-                               }
+                               } //E_robot
                                case E_net:
                                        switch(event.u.net.type) {
-                                               case NP_giveJunk:
-                                               {
-                                                       netint2 data[2];
-                                                       short column;
-
-                                                       memcpy(data, event.u.net.data, sizeof(data[0]));
-                                                       column = Random(0, boardWidth[scr]);
-                                                       data[1] = hton2(column);
-                                                       InsertJunk(scr, ntoh2(data[0]), column);
-                                                       if (spied)
-                                                               SendPacket(NP_insertJunk, sizeof(data), data);
-                                                       break;
-                                               }
                                                case NP_newPiece:
                                                {
                                                        short shapeNum;
                                                        netint2 data[1];
 
-                                                       FreezePiece(scr2);
+                                                       FreezePiece(event.u.net.uid);
                                                        memcpy(data, event.u.net.data, sizeof(data));
                                                        shapeNum = ntoh2(data[0]);
-                                                       StartNewPiece(scr2, NetNumToShape(shapeNum));
+                                                       StartNewPiece(event.u.net.uid,
+                                                               NetNumToShape(shapeNum));
                                                        break;
-                                               }
+                                               } //new piece
                                                case NP_down:
-                                                       MovePiece(scr2, -1, 0);
+                                                       MovePiece(event.u.net.uid, -1, 0);
                                                        break;
                                                case NP_left:
-                                                       MovePiece(scr2, 0, -1);
+                                                       MovePiece(event.u.net.uid, 0, -1);
                                                        break;
                                                case NP_right:
-                                                       MovePiece(scr2, 0, 1);
+                                                       MovePiece(event.u.net.uid, 0, 1);
                                                        break;
-                                               case NP_rotate:
-                                                       RotatePiece(scr2);
+                                               case NP_rotleft:
+                                                       RotatePiece(event.u.net.uid, 0);
+                                                       break;
+                                               case NP_rotright:
+                                                       RotatePiece(event.u.net.uid, 1);
                                                        break;
                                                case NP_drop:
-                                                       DropPiece(scr2);
+                                                       DropPiece(event.u.net.uid);
                                                        break;
                                                case NP_clear:
-                                                       ClearFullLines(scr2);
+                                                       ClearFullLines(event.u.net.uid);
                                                        break;
                                                case NP_insertJunk:
                                                {
                                                        netint2 data[2];
 
                                                        memcpy(data, event.u.net.data, sizeof(data));
-                                                       InsertJunk(scr2, ntoh2(data[0]), ntoh2(data[1]));
+                                                       InsertJunk(event.u.net.uid, ntoh2(data[0]),
+                                                               ntoh2(data[1]));
                                                        break;
-                                               }
+                                               } //player added junklines
+                                               case NP_giveJunk:
+                                               {
+                                                       netint2 data[2];
+                                                       short column;
+
+                                                       if (!Players[me].alive) break;
+                                                       memcpy(data, event.u.net.data, sizeof(data[0]));
+                                                       column = Random(0, Players[me].boardWidth);
+                                                       data[1] = hton2(column);
+                                                       Messagef("\\%d%s sends %d lines",
+                                                               Players[event.u.net.uid].team > 7 ? 7
+                                                               : Players[event.u.net.uid].team,
+                                                               Players[event.u.net.uid].name, ntoh2(data[0]));
+                                                       lastadd = event.u.net.uid;
+                                                       InsertJunk(me, ntoh2(data[0]), column);
+                                                       if (spied)
+                                                               SendPacket(me, NP_insertJunk, sizeof(data),
+                                                                       data);
+                                                       break;
+                                               } //receive junklines
+                                               case NP_start:
+                                               {
+                                                       Game.started = 1;
+                                                       checkPaused();
+                                                       break;
+                                               } //start game
+                                               case NP_newPlayer:
+                                               {
+                                                       if (event.u.net.uid > maxPlayer)
+                                                               maxPlayer = event.u.net.uid;
+                                                       memcpy(&Players[event.u.net.uid],
+                                                               event.u.net.data, event.u.net.size);
+                                                       ClearField(event.u.net.uid);
+                                                       Messagef("\\%d%s joins the game",
+                                                               Players[event.u.net.uid].team > 7 ? 7
+                                                               : Players[event.u.net.uid].team,
+                                                               Players[event.u.net.uid].name);
+                                                       if (Players[event.u.net.uid].flags & SCF_paused) {
+                                                               checkPaused();
+                                                               if (robotEnable)
+                                                                       RobotCmd(1, "Pause %d\n", paused);
+                                                       } //player has paused
+                                                       DrawField(event.u.net.uid);
+//                                                     ShowPause(event.u.net.uid);
+                                                       changed = 1;
+                                                       break;
+                                               } //player joined
                                                case NP_pause:
                                                {
-                                                       netint2 data[1];
+                                                       char s[20];
 
-                                                       memcpy(data, event.u.net.data, sizeof(data));
-                                                       pausedByThem = ntoh2(data[0]);
-                                                       paused = pausedByMe || pausedByThem;
-                                                       if (robotEnable)
-                                                               RobotCmd(1, "Pause %d %d\n", pausedByMe,
-                                                                       pausedByThem);
-                                                       ShowPause(pausedByMe, pausedByThem);
+                                                       Players[event.u.net.uid].flags ^= SCF_paused;
+                                                       if (Game.started > 1)
+                                                               strcpy(s,
+                                                                       Players[event.u.net.uid].flags & SCF_paused
+                                                                       ? "paused the game" : "unpaused the game");
+                                                       else
+                                                               strcpy(s,
+                                                                       Players[event.u.net.uid].flags & SCF_paused
+                                                                       ? "is not ready" : "is good to go");
+                                                       Messagef("\\%d%s %s",
+                                                               Players[event.u.net.uid].team > 7 ? 7
+                                                               : Players[event.u.net.uid].team,
+                                                               Players[event.u.net.uid].name, s);
+                                                       checkPaused();
+                                                       if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
+                                                       ShowPause(event.u.net.uid);
+                                                       changed = 1;
+                                                       break;
+                                               } //(un)pause
+                                               case NP_argghhh:
+                                               {
+                                                       char i;
+                                                       memcpy(&i, event.u.net.data, sizeof(i));
+                                                       Players[event.u.net.uid].alive = 0;
+                                                       if (i == me) Messagef("You fragged %s",
+                                                                       Players[event.u.net.uid].name);
+                                                       else if (i == event.u.net.uid)
+                                                               Messagef("\\%d%s died",
+                                                                       Players[i].team > 7 ? 7 : Players[i].team,
+                                                                       Players[i].name);
+                                                       else Messagef("\\%d%s fragged %s",
+                                                                       Players[i].team > 7 ? 7 : Players[i].team,
+                                                                       Players[i].name,
+                                                                       Players[event.u.net.uid].name);
+                                                       checkPaused();
+                                                       ShowPause(event.u.net.uid);
                                                        changed = 1;
                                                        break;
-                                               }
+                                               } //G/O
                                                default:
                                                        break;
-                                       }
+                                       } //E_net
                                        break;
                                case E_lostRobot:
                                case E_lostConn:
                                        goto gameOver;
                                default:
                                        break;
-                       }
+                       } //handle event
                        if (paused != oldPaused) {
-                               if (paused)
+                               if (paused) {
+                                       PauseTime();
                                        pauseTimeLeft = SetITimer(0, 0);
-                               else
-                                       SetITimer(speed, pauseTimeLeft);
+                               }
+                               else {
+                                       SetITimer(Game.speed, pauseTimeLeft);
+                                       ResumeTime();
+                               }
                                oldPaused = paused;
-                       }
-               }
+                       } //(un)pause
+               } //game loop
        nextPiece:
                dropMode = 0;
-               FreezePiece(scr);
-               linesCleared = ClearFullLines(scr);
-               if (linesCleared > 0 && spied)
-                       SendPacket(NP_clear, 0, NULL);
+               FreezePiece(me);
+               Players[me].score.drops++;
+               Players[me].score.score++;
+               if ((linesCleared = ClearFullLines(me)) > 0) {
+                       if (game == GT_onePlayer)
+                               if ((Players[me].score.lines / 10) <
+                                               ((Players[me].score.lines + linesCleared) / 10)) {
+                                       if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
+                                               Game.speed = SPEEDMINIMUM;
+                                       SetITimer(Game.speed, SetITimer(0, 0));
+                                       Players[me].score.level++;
+                               } //level up
+                       Players[me].score.score += linevalues[linesCleared - 1];
+                       Players[me].score.lines += linesCleared;
+                       Players[me].score.adds += linesCleared - (linesCleared < 4);
+                       if (spied)
+                               SendPacket(me, NP_clear, 0, NULL);
+               }
                if (game == GT_classicTwo && linesCleared > 1) {
                        short junkLines;
                        netint2 data[1];
 
                        junkLines = linesCleared - (linesCleared < 4);
                        data[0] = hton2(junkLines);
-                       SendPacket(NP_giveJunk, sizeof(data), data);
-               }
-       }
+                       SendPacket(me, NP_giveJunk, sizeof(data), data);
+                       Messagef("You sent %d lines", junkLines);
+               } //send junk to others
+       } //new piece loop
 gameOver:
        SetITimer(0, 0);
 }
 
+ExtFunc void CatchInt(int sig)
+{
+       siglongjmp(close_env, 1);
+}
+
 ExtFunc int main(int argc, char **argv)
 {
-       int initConn = 0, waitConn = 0, ch;
-       char *hostStr = NULL, *portStr = NULL;
-
-       standoutEnable = 1;
-       stepDownInterval = DEFAULT_INTERVAL;
-       while ((ch = getopt(argc, argv, "hHRs:r:Fk:c:woDSp:i:")) != -1)
-               switch (ch) {
-                       case 'c':
-                               initConn = 1;
-                               hostStr = optarg;
-                               break;
-                       case 'w':
-                               waitConn = 1;
-                               break;
-                       case 'p':
-                               portStr = optarg;
-                               break;
-                       case 'i':
-                               stepDownInterval = atof(optarg) * 1e6;
-                               break;
-                       case 's':
-                               initSeed = atoi(optarg);
-                               myFlags |= SCF_setSeed;
-                               break;
-                       case 'r':
-                               robotEnable = 1;
-                               robotProg = optarg;
-                               myFlags |= SCF_usingRobot;
-                               break;
-                       case 'F':
-                               fairRobot = 1;
-                               myFlags |= SCF_fairRobot;
-                               break;
-                       case 'D':
-                               dropModeEnable = 1;
-                               break;
-                       case 'S':
-                               standoutEnable = 0;
-                               break;
-                       case 'H':
-                               DistInfo();
-                               exit(0);
-                       case 'R':
-                               Rules();
-                               exit(0);
-                       case 'k':
-                       {
-                               int i;
+       char ch;
 
-                               for (i=0;optarg[i] && i < KT_numKeys;i++)
-                                       keyTable[i] = optarg[i];
-                               break;
-                       }
-                       case 'h':
-                               Usage();
-                               exit(0);
-                       default:
-                               Usage();
-                               exit(1);
+       port = DEFAULT_PORT;
+       Game.standout = Game.color = 1;
+       Game.initspeed = DEFAULT_INTERVAL;
+       MapKeys(DEFAULT_KEYS);
+       {
+               int i;
+               char *userName;
+
+               for (i = 0; i < MAX_SCREENS; i++) {
+                       Players[i].score.level = Players[i].spy = 1;
+                       Players[i].boardWidth = 10;
+                       Players[i].boardHeight = MAX_BOARD_HEIGHT;
+                       Players[i].boardVisible = 20;
+                       strcpy(Players[i].name, "???");
                }
-       if (optind < argc || (initConn && waitConn)) {
+               if (!(userName = getenv("LOGNAME")) || !userName[0])
+                       if (!(userName = getenv("USER")) || !userName[0])
+                               userName = "Anonymous";
+               strncpy(Players[0].name, userName, 16); //sizeof(Player.name)
+               Players[0].name[16] = 0;
+               Players[0].alive = 1;
+       } //set defaults
+
+//     if (getopt(argc, argv, "f:") == 'f')
+//             ReadConf(optarg);
+//     else
+       ReadConf(CONFIG_FILE);
+       while ((ch = getopt_long(argc, argv,
+                       "hHRr:Fk:c:odDSCap:i:l:t:", options, NULL)) != -1)
+               HandleOption(ch, optarg);
+       if (optind < argc) {
                Usage();
                exit(1);
        }
        if (fairRobot && !robotEnable)
                fatal("You can't use the -F option without the -r option");
-       InitUtil();
-       if (robotEnable)
-               InitRobot(robotProg);
-       InitNet();
-       InitScreens();
-       if (initConn || waitConn) {
-               MyEvent event;
+//     WriteConf();
 
+       SRandom(time(0));                       //randomize
+       if (sigsetjmp(close_env, 1))
+               exit(0);
+       signal(SIGINT, CatchInt);       //handle exit (^C)
+       InitScreens();                          //setup screen
+       DrawTitle();
+       if (initConn) {
                game = GT_classicTwo;
-               if (initConn)
-                       InitiateConnection(hostStr, portStr);
-               else if (waitConn)
-                       WaitForConnection(portStr);
-               {
-                       netint4 data[2];
-                       int major;
-
-                       data[0] = hton4(MAJOR_VERSION);
-                       data[1] = hton4(PROTOCOL_VERSION);
-                       SendPacket(NP_version, sizeof(data), data);
-                       if (WaitMyEvent(&event, EM_net) != E_net)
-                               fatal("Network negotiation failed");
-                       memcpy(data, event.u.net.data, sizeof(data));
-                       major = ntoh4(data[0]);
-                       protocolVersion = ntoh4(data[1]);
-                       if (event.u.net.type != NP_version || major < MAJOR_VERSION)
-                               fatal("Your opponent is using an old, incompatible version\n"
-                                       "of Netris.  They should get the latest version.");
-                       if (major > MAJOR_VERSION)
-                               fatal("Your opponent is using an newer, incompatible version\n"
-                                       "of Netris.  Get the latest version.");
-                       if (protocolVersion > PROTOCOL_VERSION)
-                               protocolVersion = PROTOCOL_VERSION;
-               }
-               if (protocolVersion < 3 && stepDownInterval != DEFAULT_INTERVAL)
-                       fatal("Your opponent's version of Netris predates the -i option.\n"
-                                       "For fairness, you shouldn't use the -i option either.");
-               {
-                       netint4 data[3];
-                       int len;
-                       int seed;
-
-                       if (protocolVersion >= 3)
-                               len = sizeof(data);
-                       else
-                               len = sizeof(netint4[2]);
-                       if ((myFlags & SCF_setSeed))
-                               seed = initSeed;
-                       else
-                               seed = time(0);
-                       if (waitConn)
-                               SRandom(seed);
-                       data[0] = hton4(myFlags);
-                       data[1] = hton4(seed);
-                       data[2] = hton4(stepDownInterval);
-                       SendPacket(NP_startConn, len, data);
-                       if (WaitMyEvent(&event, EM_net) != E_net ||
-                                       event.u.net.type != NP_startConn)
-                               fatal("Network negotiation failed");
-                       memcpy(data, event.u.net.data, len);
-                       opponentFlags = ntoh4(data[0]);
-                       seed = ntoh4(data[1]);
-                       if (initConn) {
-                               if ((opponentFlags & SCF_setSeed) != (myFlags & SCF_setSeed))
-                                       fatal("If one player sets the random number seed, "
-                                                       "both must.");
-                               if ((myFlags & SCF_setSeed) && seed != initSeed)
-                                       fatal("Both players have set the random number seed, "
-                                                       "and they are unequal.");
-                               if (protocolVersion >= 3 && stepDownInterval != ntoh4(data[2]))
-                                       fatal("Your opponent is using a different step-down "
-                                               "interval (-i).\nYou must both use the same one.");
-                               SRandom(seed);
-                       }
-               }
-               {
-                       char *userName;
-                       int len, i;
-
-                       userName = getenv("LOGNAME");
-                       if (!userName || !userName[0])
-                               userName = getenv("USER");
-                       if (!userName || !userName[0])
-                               strcpy(userName, "???");
-                       len = strlen(userName)+1;
-                       if (len > sizeof(opponentName))
-                               len = sizeof(opponentName);
-                       SendPacket(NP_userName, len, userName);
-                       if (WaitMyEvent(&event, EM_net) != E_net ||
-                                       event.u.net.type != NP_userName)
-                               fatal("Network negotiation failed");
-                       strncpy(opponentName, event.u.net.data,
-                               sizeof(opponentName)-1);
-                       opponentName[sizeof(opponentName)-1] = 0;
-                       for (i = 0; opponentName[i]; ++i)
-                               if (!isprint(opponentName[i]))
-                                       opponentName[i] = '?';
-                       for (i = 0; opponentHost[i]; ++i)
-                               if (!isprint(opponentHost[i]))
-                                       opponentHost[i] = '?';
-               }
-               OneGame(0, 1);
-       }
+               spied = 1;
+               InitiateConnection(hostStr, port);
+               HandShake();
+               checkPaused();
+               OneGame();
+       } //client
        else {
                game = GT_onePlayer;
-               OneGame(0, -1);
-       }
+               Game.started = 2;
+               Game.maxplayers = 1;
+               me = 1;
+               memcpy(&Players[me], &Players[0], sizeof(Player));
+               OneGame();
+       } //singleplay
        return 0;
 }
 
+/*
+ * vi: ts=4 ai
+ * vim: noai si
+ */