-typedef enum _MyEventType { E_none, E_alarm, E_key, E_net,
- E_lostConn, E_robot, E_lostRobot } MyEventType;
-typedef enum _NetPacketType { NP_endConn, NP_giveJunk, NP_newPiece,
- NP_down, NP_left, NP_right,
- NP_rotright, NP_rotleft, NP_drop, NP_clear,
- NP_insertJunk, NP_startConn,
- NP_userName, NP_pause, NP_version,
- NP_byeBye } NetPacketType;
+typedef enum _MyEventType {
+ E_none, E_alarm, E_key, E_net, E_lostConn, E_robot, E_lostRobot
+} MyEventType;
+typedef enum _NetPacketType {
+ NP_endConn, NP_byeBye,
+ NP_error, NP_hello, NP_gamedata, NP_newPlayer, NP_goAhead,
+ NP_pause, NP_giveJunk, NP_newPiece, NP_down, NP_left, NP_right,
+ NP_rotright, NP_rotleft, NP_drop, NP_clear, NP_insertJunk
+} NetPacketType;