#include <sys/types.h>
#include <netinet/in.h>
+static struct option options[] = {
+ { "ascii", 2, 0, 'a' },
+ { "connect", 1, 0, 'c' },
+ { "port", 1, 0, 'p' },
+ { "speed", 1, 0, 'i' },
+ { "level", 1, 0, 'l' },
+ { "spy", 1, 0, 1 },
+ { "seed", 1, 0, 's' },
+ { "robot", 1, 0, 'r' },
+ { "fair-robot", 0, 0, 'F' },
+ { "dropmode", 2, 0, 'd' },
+ { "instadrop", 2, 0, 'D' },
+ { "color", 2, 0, 'C' },
+ { "slowterm", 2, 0, 'S' },
+ { "keys", 1, 0, 'k' },
+ { "rules", 0, 0, 'R' },
+ { "info", 0, 0, 'H' },
+ { "help", 0, 0, 'h' },
+ { 0, 0, 0, 0 }
+};
+
enum { KT_left, KT_right, KT_rotright, KT_rotleft, KT_drop, KT_down,
- KT_toggleSpy, KT_pause, KT_faster, KT_redraw, KT_numKeys };
+ KT_toggleSpy, KT_pause, KT_faster, KT_redraw, KT_numKeys };
static char *keyNames[KT_numKeys+1] = {
"Left", "Right", "RotRight", "RotLeft", "Drop", "Down",
static char *gameNames[GT_len] = { "OnePlayer", "ClassicTwo" };
static char keyTable[KT_numKeys+1];
-static int dropModeEnable = 0;
-static char *robotProg;
+
ExtFunc void MapKeys(char *newKeys)
{
}
if (errs)
exit(1);
-}
+} //MapKeys
+
+ExtFunc void WriteConf(void)
+{
+ FILE *file_out;
+
+ file_out = fopen(CONFIG_FILE, "w");
+ if (file_out == NULL)
+ die("Error writing config file");
+
+ fprintf(file_out, "### NETRIS %s Config file ###\n\n", version_string);
+
+ fclose(file_out);
+ fprintf(stderr, "Wrote new game configuration to %s\n", CONFIG_FILE);
+} //WriteConf
+
+ExtFunc void HandleOption(char tag, char *value)
+{
+ switch (tag) {
+ case 'a': //ascii
+ if (value && !strcasecmp(value, "0")) Game.ascii = 0;
+ else Game.ascii = 1;
+ break;
+ case 'c': //connect
+ initConn = 1;
+ hostStr = value;
+ break;
+ case 'p': //port
+ portStr = value; break;
+ case 'i': //speed (of level 1)
+ Game.initspeed = atof(value) * 1e6;
+ break;
+ case 'l': //level
+ if ((Players[0].score.level = atof(value)) < 1)
+ Players[0].score.level = 1;
+ if (Players[0].score.level > 15)
+ Players[0].score.level = 15;
+ break;
+ case 1: //spy
+ {
+ int i;
+ i = atof(value);
+ Players[i / 10].spy = i % 10;
+ }
+ break;
+ case 's': //seed
+ Game.seed = atoi(value);
+ break;
+ case 'r': //robot
+ robotEnable = 1;
+ Players[0].flags |= SCF_usingRobot;
+ InitRobot(value);
+ break;
+ case 'F': //fair robot
+ fairRobot = 1;
+ Players[0].flags |= SCF_fairRobot;
+ break;
+ case 'd': //drop mode
+ if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 254;
+ else Players[0].dropmode |= 1;
+ break;
+ case 'D': //instadrop
+ if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 253;
+ else Players[0].dropmode |= 2;
+ break;
+ case 'C': //color
+ if (value && !strcasecmp(value, "1")) Game.color = 1;
+ else Game.color = 0;
+ break;
+ case 'S': //slowterm
+ if (value && !strcasecmp(value, "1")) Game.standout = 1;
+ else Game.standout = 0;
+ break;
+ case 'k': //keys
+ MapKeys(value); break;
+ case 'H': //info
+ DistInfo(); exit(0);
+ case 'R': //rules
+ Rules(); exit(0);
+ case 'h': //help
+ Usage(); exit(0);
+ default:
+ Usage(); exit(1);
+ }
+} //HandleParam
+
+ExtFunc void ReadConf(char *filename)
+{
+ FILE *file_in;
+ char buf[513];
+ int i;
+ char *ch;
+ char tag[81], value[81];
+
+ file_in = fopen(filename, "r");
+ if (file_in) {
+ while (fgets(buf, 512, file_in) != NULL) {
+ if ((ch = strchr(buf, '#')))
+ *ch = '\0'; // truncate string from # char
+ for (i = strlen(buf)-1; i >= 0; i--)
+ if (buf[i] == ' ' || buf[i] == '\n' || buf[i] == '\t' || buf[i] == 13)
+ buf[i] = '\0';
+ else break;
+
+ sscanf(buf, "%80[^= \t] = %80[^\n]", tag, value);
+ for (i = 0; options[i].name; i++){
+ if (!strcasecmp(options[i].name, tag)) {
+ HandleOption(options[i].val, value);
+ break;
+ }
+ }
+ }
+ fclose(file_in);
+ } //read file
+ else {
+ fprintf(stderr, "Unable to open config file %s.\n", filename);
+ } //defaults
+
+} //ReadConf
ExtFunc int StartNewPiece(int scr, Shape *shape)
{
- if (nextShape[scr]) {
- curShape[scr] = nextShape[scr];
- nextShape[scr] = shape;
+ if (Players[scr].nextShape) {
+ Players[scr].curShape = Players[scr].nextShape;
+ Players[scr].nextShape = shape;
}
else
- curShape[scr] = shape;
- curY[scr] = boardVisible[scr] + 4;
- curX[scr] = boardWidth[scr] / 2;
- while (!ShapeVisible(curShape[scr], scr, curY[scr], curX[scr]))
- --curY[scr];
- if (!ShapeFits(curShape[scr], scr, curY[scr], curX[scr]))
+ Players[scr].curShape = shape;
+ Players[scr].curY = Players[scr].boardVisible + 4;
+ Players[scr].curX = Players[scr].boardWidth / 2;
+ while (!ShapeVisible(Players[scr].curShape, scr,
+ Players[scr].curY, Players[scr].curX))
+ Players[scr].curY--;
+ if (!ShapeFits(Players[scr].curShape, scr,
+ Players[scr].curY, Players[scr].curX))
return 0;
- PlotShape(curShape[scr], scr, curY[scr], curX[scr], 1);
+ PlotShape(Players[scr].curShape, scr,
+ Players[scr].curY, Players[scr].curX, 1);
return 1;
}
-ExtFunc void OneGame(int scr, int scr2)
+ExtFunc void OneGame(int scr)
{
MyEvent event;
int linesCleared, changed = 0;
- int totalDrops = 0, totalLines = 0, totalAdds = 0;
- int spied = 0, spying = 0, dropMode = 0;
+ int spied = 0, dropMode = 0;
int oldPaused = 0, paused = 0, pausedByMe = 0, pausedByThem = 0;
long pauseTimeLeft;
int pieceCount = 0;
int key;
char *p, *cmd;
+ int linevalues[4] = { 40, 100, 400, 1200 }; //= 50*lines! - 10*(lines==1)
+ int i;
- speed = stepDownInterval;
+ Game.speed = Game.initspeed;
+ for (i = 1; i < Players[scr].score.level; i++)
+ Game.speed /= SPEEDINC;
+ if (Game.speed < SPEEDMINIMUM)
+ Game.speed = SPEEDMINIMUM;
ResetBaseTime();
- InitBoard(scr);
- if (scr2 >= 0) {
+ InitFields();
+ for (i = 1; i <= totalPlayers + 1; i++)
+ if (Players[i].spy) DrawField(i);
+ if (totalPlayers > 0) {
spied = 1;
- spying = 1;
- InitBoard(scr2);
- UpdateOpponentDisplay();
}
ShowDisplayInfo();
- SetITimer(speed, speed);
+ SetITimer(Game.speed, Game.speed);
if (robotEnable) {
RobotCmd(0, "GameType %s\n", gameNames[game]);
RobotCmd(0, "BoardSize 0 %d %d\n",
- boardVisible[scr], boardWidth[scr]);
- if (scr2 >= 0) {
- RobotCmd(0, "BoardSize 1 %d %d\n",
- boardVisible[scr2], boardWidth[scr2]);
- RobotCmd(0, "Opponent 1 %s %s\n", opponentName, opponentHost);
- if (opponentFlags & SCF_usingRobot)
- RobotCmd(0, "OpponentFlag 1 robot\n");
- if (opponentFlags & SCF_fairRobot)
- RobotCmd(0, "OpponentFlag 1 fairRobot\n");
+ Players[scr].boardVisible, Players[scr].boardWidth);
+ for (i = 1; i <= totalPlayers + 1; i++) {
+ RobotCmd(0, "BoardSize %d %d %d\n",
+ i, Players[i].boardVisible, Players[i].boardWidth);
+ RobotCmd(0, "Opponent %d %s %s\n",
+ i, Players[i].name, Players[i].host);
+ if (Players[i].flags & SCF_usingRobot)
+ RobotCmd(0, "OpponentFlag %d robot\n", i);
+ if (Players[i].flags & SCF_fairRobot)
+ RobotCmd(0, "OpponentFlag %d fairRobot\n", i);
}
- RobotCmd(0, "TickLength %.3f\n", speed / 1.0e6);
+ RobotCmd(0, "TickLength %.3f\n", Game.speed / 1.0e6);
RobotCmd(0, "BeginGame\n");
RobotTimeStamp();
}
- nextShape[scr] = ChooseOption(stdOptions);
+ Players[scr].nextShape = ChooseOption(stdOptions);
while (StartNewPiece(scr, ChooseOption(stdOptions))) {
- ShowScore(scr, totalDrops, totalLines, totalAdds);
+ ShowScore(scr, Players[scr].score);
if (robotEnable && !fairRobot)
RobotCmd(1, "NewPiece %d\n", ++pieceCount);
if (spied) {
short shapeNum;
netint2 data[1];
- shapeNum = ShapeToNetNum(curShape[scr]);
+ shapeNum = ShapeToNetNum(Players[scr].curShape);
data[0] = hton2(shapeNum);
SendPacket(scr, NP_newPiece, sizeof(data), data);
}
for (;;) {
changed = RefreshBoard(scr) || changed;
- if (spying)
- changed = RefreshBoard(scr2) || changed;
+ for (i = 1; i <= totalPlayers+1; i++) if (Players[i].spy && i != me)
+ changed = RefreshBoard(i) || changed;
if (changed) {
- RefreshScreen();
+ if (!paused) ShowTime();
+ refresh();
changed = 0;
}
CheckNetConn();
SendPacket(scr, NP_rotright, 0, NULL);
break;
case KT_down:
- if (MovePiece(scr, -1, 0) && spied)
- SendPacket(scr, NP_down, 0, NULL);
- SetITimer(speed, speed);
- break;
- case KT_toggleSpy:
- spying = (!spying) && (scr2 >= 0);
+ SetITimer(Game.speed, Game.speed);
+ if (MovePiece(scr, -1, 0)) {
+ if (spied) SendPacket(scr, NP_down, 0, NULL);
+ }
+ else goto nextPiece;
break;
case KT_drop:
- if (DropPiece(scr) > 0) {
- if (spied)
- SendPacket(scr, NP_drop, 0, NULL);
- if (dropModeEnable == 2)
- SetITimer(speed, 1); //instantdrop
- else
- SetITimer(speed, speed);
+ SetITimer(Game.speed, Game.speed);
+ if (DropPiece(scr)) {
+ if (spied) SendPacket(scr, NP_drop, 0, NULL);
+ if (Players[scr].dropmode == 2) goto nextPiece;
}
- dropMode = dropModeEnable;
+ else goto nextPiece;
+ dropMode = Players[scr].dropmode;
break;
case KT_pause:
pausedByMe = !pausedByMe;
case KT_faster:
if (game != GT_onePlayer)
break;
- speed = speed * 0.8;
- SetITimer(speed, SetITimer(0, 0));
- ShowDisplayInfo();
+ if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
+ Game.speed = SPEEDMINIMUM;
+ SetITimer(Game.speed, SetITimer(0, 0));
+ Players[scr].score.level++;
+ ShowScore(scr, Players[scr].score);
changed = 1;
break;
case KT_redraw:
ScheduleFullRedraw();
- if (paused)
- RefreshScreen();
+// if (paused)
+// RefreshScreen();
break;
}
if (dropMode && DropPiece(scr) > 0) {
+ SetITimer(Game.speed, Game.speed);
if (spied)
SendPacket(scr, NP_drop, 0, NULL);
- SetITimer(speed, speed);
}
break;
case E_robot:
short column;
memcpy(data, event.u.net.data, sizeof(data[0]));
- column = Random(0, boardWidth[scr]);
+ column = Random(0, Players[scr].boardWidth);
data[1] = hton2(column);
InsertJunk(scr, ntoh2(data[0]), column);
if (spied)
short shapeNum;
netint2 data[1];
- FreezePiece(scr2);
+ FreezePiece(event.u.net.uid);
memcpy(data, event.u.net.data, sizeof(data));
shapeNum = ntoh2(data[0]);
- StartNewPiece(scr2, NetNumToShape(shapeNum));
+ StartNewPiece(event.u.net.uid, NetNumToShape(shapeNum));
break;
}
case NP_down:
- MovePiece(scr2, -1, 0);
+ MovePiece(event.u.net.uid, -1, 0);
break;
case NP_left:
- MovePiece(scr2, 0, -1);
+ MovePiece(event.u.net.uid, 0, -1);
break;
case NP_right:
- MovePiece(scr2, 0, 1);
+ MovePiece(event.u.net.uid, 0, 1);
break;
case NP_rotleft:
- RotatePiece(scr2, 0);
+ RotatePiece(event.u.net.uid, 0);
break;
case NP_rotright:
- RotatePiece(scr2, 1);
+ RotatePiece(event.u.net.uid, 1);
break;
case NP_drop:
- DropPiece(scr2);
+ DropPiece(event.u.net.uid);
break;
case NP_clear:
- ClearFullLines(scr2);
+ ClearFullLines(event.u.net.uid);
break;
case NP_insertJunk:
{
netint2 data[2];
memcpy(data, event.u.net.data, sizeof(data));
- InsertJunk(scr2, ntoh2(data[0]), ntoh2(data[1]));
+ InsertJunk(event.u.net.uid, ntoh2(data[0]), ntoh2(data[1]));
break;
}
case NP_pause:
break;
}
if (paused != oldPaused) {
- if (paused)
+ if (paused) {
+ PauseTime();
pauseTimeLeft = SetITimer(0, 0);
- else
- SetITimer(speed, pauseTimeLeft);
+ }
+ else {
+ SetITimer(Game.speed, pauseTimeLeft);
+ ResumeTime();
+ }
oldPaused = paused;
}
}
nextPiece:
dropMode = 0;
FreezePiece(scr);
- totalDrops++;
+ Players[scr].score.drops++;
+ Players[scr].score.score++;
if ((linesCleared = ClearFullLines(scr)) > 0) {
- totalLines += linesCleared;
- totalAdds += linesCleared - (linesCleared < 4);
+ if (game == GT_onePlayer)
+ if ((Players[scr].score.lines / 10) <
+ ((Players[scr].score.lines + linesCleared) / 10)) {
+ if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
+ Game.speed = SPEEDMINIMUM;
+ SetITimer(Game.speed, SetITimer(0, 0));
+ Players[scr].score.level++;
+ } //level up
+ Players[scr].score.score += linevalues[linesCleared];
+ Players[scr].score.lines += linesCleared;
+ Players[scr].score.adds += linesCleared - (linesCleared < 4);
+ if (spied)
+ SendPacket(scr, NP_clear, 0, NULL);
}
- if (linesCleared > 0 && spied)
- SendPacket(scr, NP_clear, 0, NULL);
if (game == GT_classicTwo && linesCleared > 1) {
short junkLines;
netint2 data[1];
ExtFunc int main(int argc, char **argv)
{
- int initConn = 0, waitConn = 0, ch;
- char *hostStr = NULL, *portStr = NULL;
+ char ch;
- standoutEnable = colorEnable = 1;
- stepDownInterval = DEFAULT_INTERVAL;
+ Game.standout = Game.color = 1;
+ Game.initspeed = DEFAULT_INTERVAL;
MapKeys(DEFAULT_KEYS);
- while ((ch = getopt(argc, argv, "hHRs:r:Fk:c:wodDSCp:i:")) != -1)
- switch (ch) {
- case 'c':
- initConn = 1;
- hostStr = optarg;
- break;
- case 'w':
- waitConn = 1;
- break;
- case 'p':
- portStr = optarg;
- break;
- case 'i':
- stepDownInterval = atof(optarg) * 1e6;
- break;
- case 's':
- initSeed = atoi(optarg);
- myFlags |= SCF_setSeed;
- break;
- case 'r':
- robotEnable = 1;
- robotProg = optarg;
- myFlags |= SCF_usingRobot;
- break;
- case 'F':
- fairRobot = 1;
- myFlags |= SCF_fairRobot;
- break;
- case 'd':
- dropModeEnable = 1;
- break;
- case 'D':
- dropModeEnable = 2;
- break;
- case 'C':
- colorEnable = 0;
- break;
- case 'S':
- standoutEnable = 0;
- break;
- case 'k':
- MapKeys(optarg);
- break;
- case 'H':
- DistInfo();
- exit(0);
- case 'R':
- Rules();
- exit(0);
- case 'h':
- Usage();
- exit(0);
- default:
- Usage();
- exit(1);
- }
- if (optind < argc || (initConn && waitConn)) {
+ {
+ int i;
+ char *userName;
+
+ for (i = 0; i <= MAX_SCREENS; i++)
+ Players[i].score.level = Players[i].spy = 1;
+ if (!(userName = getenv("LOGNAME")) || !userName[0])
+ if (!(userName = getenv("USER")) || !userName[0])
+ userName = "Anonymous";
+ strncpy(Players[0].name, userName, 16); //sizeof(Player.name)
+ Players[0].name[16] = 0;
+ Players[0].boardWidth = 10;
+ Players[0].boardHeight = MAX_BOARD_HEIGHT;
+ Players[0].boardVisible = 20;
+ Players[0].spy = 1;
+ strcpy(Players[0].host, "localhost");
+ }
+
+// if (getopt(argc, argv, "f:") == 'f')
+// ReadConf(optarg);
+// else
+ ReadConf(CONFIG_FILE);
+ while ((ch = getopt_long(argc, argv,
+ "hHRs:r:Fk:c:odDSCap:i:l:", options, NULL)) != -1)
+ HandleOption(ch, optarg);
+ if (optind < argc) {
Usage();
exit(1);
}
if (fairRobot && !robotEnable)
fatal("You can't use the -F option without the -r option");
+// WriteConf();
+
InitUtil();
- if (robotEnable)
- InitRobot(robotProg);
- InitNet();
InitScreens();
- if (initConn || waitConn) {
- MyEvent event;
-
+ if (initConn) {
game = GT_classicTwo;
- if (initConn)
- InitiateConnection(hostStr, portStr);
- else if (waitConn)
- WaitForConnection(portStr);
- {
- netint4 data[2];
- int major;
-
- data[0] = hton4(MAJOR_VERSION);
- data[1] = hton4(PROTOCOL_VERSION);
- SendPacket(0, NP_version, sizeof(data), data);
- if (WaitMyEvent(&event, EM_net) != E_net)
- fatal("Network negotiation failed");
- memcpy(data, event.u.net.data, sizeof(data));
- major = ntoh4(data[0]);
- protocolVersion = ntoh4(data[1]);
- if (event.u.net.type != NP_version || major < MAJOR_VERSION)
- fatal("Your opponent is using an old, incompatible version\n"
- "of Netris. They should get the latest version.");
- if (major > MAJOR_VERSION)
- fatal("Your opponent is using an newer, incompatible version\n"
- "of Netris. Get the latest version.");
- if (protocolVersion > PROTOCOL_VERSION)
- protocolVersion = PROTOCOL_VERSION;
- }
- if (protocolVersion < 3 && stepDownInterval != DEFAULT_INTERVAL)
- fatal("Your opponent's version of Netris predates the -i option.\n"
- "For fairness, you shouldn't use the -i option either.");
- {
- netint4 data[3];
- int len;
- int seed;
-
- if (protocolVersion >= 3)
- len = sizeof(data);
- else
- len = sizeof(netint4[2]);
- if ((myFlags & SCF_setSeed))
- seed = initSeed;
- else
- seed = time(0);
- if (waitConn)
- SRandom(seed);
- data[0] = hton4(myFlags);
- data[1] = hton4(seed);
- data[2] = hton4(stepDownInterval);
- SendPacket(0, NP_startConn, len, data);
- if (WaitMyEvent(&event, EM_net) != E_net ||
- event.u.net.type != NP_startConn)
- fatal("Network negotiation failed");
- memcpy(data, event.u.net.data, len);
- opponentFlags = ntoh4(data[0]);
- seed = ntoh4(data[1]);
- if (initConn) {
- if ((opponentFlags & SCF_setSeed) != (myFlags & SCF_setSeed))
- fatal("If one player sets the random number seed, "
- "both must.");
- if ((myFlags & SCF_setSeed) && seed != initSeed)
- fatal("Both players have set the random number seed, "
- "and they are unequal.");
- if (protocolVersion >= 3 && stepDownInterval != ntoh4(data[2]))
- fatal("Your opponent is using a different step-down "
- "interval (-i).\nYou must both use the same one.");
- SRandom(seed);
- }
- }
- {
- char *userName;
- int len, i;
-
- userName = getenv("LOGNAME");
- if (!userName || !userName[0])
- userName = getenv("USER");
- if (!userName || !userName[0])
- strcpy(userName, "???");
- len = strlen(userName)+1;
- if (len > sizeof(opponentName))
- len = sizeof(opponentName);
- SendPacket(0, NP_userName, len, userName);
- if (WaitMyEvent(&event, EM_net) != E_net ||
- event.u.net.type != NP_userName)
- fatal("Network negotiation failed");
- strncpy(opponentName, event.u.net.data,
- sizeof(opponentName)-1);
- opponentName[sizeof(opponentName)-1] = 0;
- for (i = 0; opponentName[i]; ++i)
- if (!isprint(opponentName[i]))
- opponentName[i] = '?';
- for (i = 0; opponentHost[i]; ++i)
- if (!isprint(opponentHost[i]))
- opponentHost[i] = '?';
- }
- OneGame(0, 1);
- }
+ InitiateConnection(hostStr, portStr);
+ HandShake();
+ OneGame(me);
+ } //client
else {
game = GT_onePlayer;
- OneGame(0, -1);
- }
+ totalPlayers = 0;
+ me = 1;
+ memcpy(&Players[me], &Players[0], sizeof(Player));
+ OneGame(me);
+ } //singleplay
return 0;
}