# # Netris # Frequently asked questions # # $Id: FAQ,v 1.1 1995/07/11 07:50:43 mhw Exp $ # Contents ======== [1] Where can I find the latest version? [2] The pieces look bizarre in my xterm window, and don't erase properly. What's up? [3] If I drop a piece and then slide it off a cliff, shouldn't it automatically drop again? [4] When I try to play a networked game, it just hangs. [5] Is the game fair? Is there an advantage to being the -w or the -c player? [6] I'm using a slow terminal, and the game response is sluggish. What can I do? Answers ======= [1] Where can I find the latest version? My machine doesn't currently have a constant hostname, but you can usually find the hostname from `finger mhw@cs.brown.edu`, at least until the Fall of 1995. If you find my machine, you can get the latest version via anonymous ftp from the /pub directory. If anonymous ftp isn't working, it's probably not my machine, so please don't badger it with lots of retry attempts. Unfortunately that is not a permanent site. If that machine doesn't exist, try mailing me. [2] The pieces look bizarre in my xterm window, and don't erase properly. What's up? Try disabling standout mode with the -S option. If this fixes it, it's probably because the bold font on your xterm is set wrong. It's a good idea to fix it, since the blocks look much nicer when they're inverse. If the blocks don't erase correctly and are drawn larger than normal characters, check your .Xdefaults file. If you set the "font", make sure you also set the "boldFont" to something of the same size. For example, I use 6x10 font for xterms, and here are the relevant lines from my xterm. txterm*font: 6x10 txterm*boldFont: 6x10 Make sure you capitalize the F in "boldFont" [3] If I drop a piece and then slide it off a cliff, shouldn't it automatically drop again? Try the -D option. [4] When I try to play a networked game, it just hangs. There are two possibilities. First, versions 0.1d? are incompatible with current versions. This is unfortunate, but remember, those were very developmental versions. I needed to fix up the protocol, and I didn't want a whole bunch of messy compatibility code (at least not yet :-) Ask your opponent to get the latest version. The other possibility is that you've typed in the wrong hostname, or there's a port number mismatch, if either of you used the -p option. [5] Is the game fair? Is there an advantage to being the -w or the -c player? The game is fair. The game is completely symmetric once the connection is established. Furthermore, a random number seed is exchanged at the start of the game, so both players will get the same pieces. There is a built-in random number generator, so even if the C library on your system has a non-standard generator, both players will still get the same sequence. There is no attempt to synchronize the start of the game accurately for networks with high latency. This should be fixed at some point, but I doubt such a small head start makes much difference for a game lasting several minutes. [6] I'm using a slow terminal, and the game response is sluggish. What can I do? Try the -S option. This disables use of standout mode (bold/inverse), which require control sequences to be sent twice (or more) per line. This looks nice, but can make the game unplayable on a slow terminal. Also, you can type 's' to toggle spying (updating your view of the opponent's board).