+* multiple pickups can be collected, and activated by pressing F2
+* two pickups select torpedo, one selects shield increase
+* you have 4 lives. Dieing will decrease lives and restart in the same level
+* fixes: pickups no longer fire bullets, randomizer fixed, game over quits
+
+ Version 0.91Beta Size:2797 05.IX
+
+* fourth icon selects laser
+* fifth icon selects multiples (like the shadow multiples in Nemesis)
+* most data no longer stored in program, saving a lot of bytes
+
+ Version 0.92Beta Size:2831 08.IX
+
+* Laserbeam lasts for five turns, making it more powerfull
+* Bullets and enemies are removed at the beginning of a level
+* Pickups don't appear random anymore, but after destroying x enemies
+* Bugs fixed: fifth icon select, firing bullets, invulerability
+
+ Version 0.93Beta Size:3098 11.IX (second major release)
+
+* Pickups move slower
+* Keys changed to 2nd and Alpha
+* Counts score and saves highest score
+* Multiples move only when you move (like in MSX-Nemesis)
+* A lot of small fixes and changes (really a lot of them)
+
+ Version 0.94Beta Size:4456 08.X (yet another release)
+
+* Two-layer starfield scrolling in the background
+* Some enemies aim their bullets towards you
+* Bugfixes etc. (like the fire-when-already-destroyed-bug)
+* Enemies can move at different speeds or move patterns
+* Ground scrolling at bottom and ceiling scrolling at top
+* Tunnel effect in some levels
+* Main menu (choose continue or start new game)
+* Levels changed, bugs fixed, enemy firing rate differs, and more
+
+
+>>>>>>> BETA STUFF -----------------------------------------------------------
+
+ There are just seven levels for now, don't try to get to level eight.