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recognize all tilesets in scmap::world
[perl/schtarr.git]
/
scmap
diff --git
a/scmap
b/scmap
index 3e7cee029284064e03abd8195d74a5c6a98f4896..596a835081e6a265d2e7f3b992ba045e34f030bb 100755
(executable)
--- a/
scmap
+++ b/
scmap
@@
-47,8
+47,8
@@
if ($SHOWMAP eq "head") {
sub world {
my $self = shift;
sub world {
my $self = shift;
- # ERA: 0 1
2 3 4 5 6
7
- my @worlds = qw(badlands
space 0 0 jungle 0 0
twilight);
+ # ERA: 0 1
2 3 4 5 6
7
+ my @worlds = qw(badlands
platform install ashworld jungle desert ice
twilight);
return $worlds[$self->era] || "?";
}
return $worlds[$self->era] || "?";
}