use warnings;
use Data::Dumper;
+our $VERSION = '1.01';
+
my $SHOWWARN = 0;
+my $APMSVG = undef;
+my $DBNAME = undef;
+my $DBGAME = undef;
-use Getopt::Long;
+use Getopt::Long qw(:config bundling auto_version auto_help);
GetOptions(
"verbose|v!" => \$SHOWWARN,
+ "apm|a=s" => \$APMSVG,
+ "dbname|D=s" => \$DBNAME,
+ "dbid|d=s" => \$DBGAME,
);
use constant { APM_FIRSTFRAME => 80 / .042 };
0x18 => ["cancel"],
0x19 => ["cancel hatch"],
0x1A => ["stop", 1],
+# 0x1B => ["move-thing??"], # tim: after hotkey (unit, reaver??) select; soon after reselected and moved
0x1E => ["return cargo", 1],
0x1F => ["train", 2, \%unit],
0x20 => ["cancel train", 2], # == 254
}
+my @race = (qw(Z T P), (undef) x 3, '-');
+
sub showtime {
my $time = shift() * .042;
my $minutes = int($time / 60);
}
local $_ = Data::StarCraft::Replay::_read(undef, \*STDIN, 633)
- and my ($head, @headdata) = unpackhash("CVa3Va12Z28v2Z16Z24Ca26a38a*", $_, qw(
+ and my ($head, @headdata) = unpackhash("CVa3Va12Z28v2Z16Z24CZ26a38a*", $_, qw(
engine frames mag1 time mag2 name width height
unknown1 creator unknown2 map unknown3
))
) for $head->{mag2};
delete $head->{$_} for qw(mag1 mag2 unknown1 unknown2);
-my @playdata = unpack "a36"x12 . "V8C8", $headdata[0]
+my @playdata = unpack "Va32"x12 . "V8C8", $headdata[0]
or die "Couldn't parse player data in replay header\n";
-my @player;
-push @player, unpackhash("x11Z25", shift @playdata, qw/name/) for 0 .. 11;
+my (@player, @slot);
+for (0 .. 11) {
+ my $number = shift @playdata;
+ defined $player[$number] and warn "Player #$number redefined";
+ my ($data) = unpackhash("VcccZ25", shift @playdata, qw(
+ slot type race team name
+ ));
+ defined $race[$_] ? ($data->{race} = $race[$_]) :
+ warn "Unknown race #$_ for player $number"
+ for $data->{race};
+ $slot[$data->{slot}] = $number if $data->{slot} < 16;
+ $player[$number] = $data;
+}
$player[$_]->{color} = shift @playdata for 0 .. 7;
$player[$_]->{index} = shift @playdata for 0 .. 7;
+sub showplayer {
+ my $id = shift;
+ my $playdata = $player[$slot[$id]];
+ return defined $playdata ?
+ sprintf '%s (%s)', $playdata->{name}, $playdata->{race} : "#$id";
+}
+
printf "%s: %s\n", $_, $head->{$_} for qw(name creator);
use Date::Format;
printf "created: %s\n", time2str('%Y-%m-%d %X', $_) for $head->{time};
}
for my $player (sort keys %stats) {
+ $stats{$player}{$_} = $player[$slot[$player]]{$_}
+ for keys %{ $player[$slot[$player]] };
my $row = $stats{$player};
$row->{last} ||= $map->[-1][0];
-# printf("%d:%6d actions (%3d micro,%4d macro);%4d APM\n",
- printf("%d:%6d actions in%7d frames (%s) = %d APM\n",
- $player, $row->{actions}, $row->{last},
+# printf("%-16s%6d actions (%3d micro,%4d macro);%4d APM\n",
+ my $name = showplayer($player);
+ printf("%d %-16s%6d actions in%7d frames (%s) = %d APM\n",
+ $row->{slot},
+ $name, $row->{actions}, $row->{last},
showtime($row->{last}),
# $row->{micro} / $row->{last} * 60 / .042 * 1.05,
# $row->{macro} / $row->{last} * 60 / .042 * 1.05,
) if 0;
}
+use Games::StarCraft::DB;
+my $Db = Games::StarCraft::DB->connect({RaiseError => 1})
+ or die "No database: $DBI::errstr\n";
+sub findaccount ($) {
+ my ($name) = @_;
+ my $query = $Db->query(q{
+ SELECT DISTINCT account FROM play
+ WHERE name = ? AND account IS NOT NULL
+ }, $name);
+ return $query->rows == 1 ? $query->list : undef;
+}
+
+if ($DBGAME) {{
+ print "\n";
+ my $game = $Db->query("SELECT * FROM game WHERE id=?", $DBGAME)->hash;
+ if (not $game) {
+ printf "Database game # %d not found\n", $DBGAME;
+ last;
+ }
+ if ($game->{map} ne $head->{map}) {
+ printf "Replay map (%s) does not match database map (%s)\n",
+ $head->{map}, $game->{map};
+ last;
+ }
+
+ $Db->begin;
+ $Db->insert("game", {
+ frames => $head->{frames},
+# map => $head->{map},
+# start => time2str('%Y-%m-%d %X', $head->{time}),
+ # endreplay => time2str('%Y-%m-%d %X', $repstats[9]), # mtime
+# durationguess => \"endreplay - start",
+ });
+ $Db->update("play", {
+ name => $_->{name}, #TODO: --force
+ race => $_->{race}, # --force
+ apm => $_->{gameactions} / ($_->{last} - APM_FIRSTFRAME) * 60 / .042,
+ team => $_->{team},
+ color => $_->{color},
+ }, {
+ game => $DBGAME,
+ slot => $_->{slot},
+ }) for values %stats;
+ $Db->commit;
+}}
+
+if ($DBNAME) {
+ print "\n";
+ my @repstats = stat $DBNAME or die "no rep: $!\n";
+ my ($name) = $DBNAME =~ m{.*/([^.]+)};
+
+ my %placetxt = (
+ bn => "bnet",
+ gr => "groningen",
+ md => "mdhq",
+ );
+ my ($placeid) = $name =~ /.*([a-z]{2})/;
+ my $place = defined $placetxt{$placeid} ? $placetxt{$placeid} : undef;
+
+ my $winslot;
+ if (@ARGV == 1 and $ARGV[0] =~ /^\d$/) {
+ $winslot = $ARGV[0];
+ }
+
+ $Db->begin;
+ $Db->insert("game", {
+ name => $name,
+ frames => $head->{frames},
+ map => $head->{map},
+ start => time2str('%Y-%m-%d %X', $head->{time}),
+ endreplay => time2str('%Y-%m-%d %X', $repstats[9]), # mtime
+# durationguess => \"endreplay - start",
+ place => $place,
+ });
+ my $gameid = $Db->last_insert_id((undef)x4, {sequence => "game_id_seq"});
+ $Db->update("game", {durationguess => \"endreplay - start"}, {id => $gameid});
+ $Db->insert("play", {
+ game => $gameid,
+ slot => $_->{slot},
+ name => $_->{name},
+ race => $_->{race},
+ apm => $_->{gameactions} / ($_->{last} - APM_FIRSTFRAME) * 60 / .042,
+ team => $_->{team},
+ color => $_->{color},
+ account => findaccount($_->{name}),
+ result => defined $winslot ? $_->{slot} == $winslot ? 1 : -1 : 0,
+ }) for values %stats;
+ $Db->commit;
+}
+
+if ($APMSVG) {
+ my @seq; # player => time (s) => actions
+ $seq[$_->[1]][$_->[0] * .042]++ for @$map;
+ my $flatten = 120;
+ my @apm;
+ for my $player (0 .. $#seq) {
+ my $range = 0;
+ $range += $seq[$player][$_] || 0 for 0 .. $flatten - 1;
+ my $leadfill = $range / $flatten;
+ for my $frame (0 .. $#{$seq[$player]}) {
+ $range += $seq[$player][$frame] || 0;
+ $range -= $frame < $flatten ? $leadfill :
+ $seq[$player][$frame - $flatten] || 0;
+ $apm[$player][$frame] = $range / $flatten;
+ }
+ }
+
+ BEGIN { unshift @INC, '.' }
+ use SVG::TT::Graph::TimeSeries;
+ my $graph = SVG::TT::Graph::TimeSeries->new({
+ height => 1200,
+ width => 1600,
+ style_sheet => "apm.css",
+ show_data_values => 0,
+ show_data_points => 0,
+ x_label_format => '%k:%M',
+ key => 1,
+ timescale_divisions => "5 minutes",
+ # compress => 1,
+ });
+
+ for my $player (0 .. $#apm) {
+ $graph->add_data({
+ data => [map {
+ time2str('%Y-%m-%d %X', 946681200 + $_),
+ $apm[$player][$_] * 60
+ } 0 .. $#{$apm[$player]} ],
+ title => showplayer($player),
+ });
+ }
+
+ my ($name) = $APMSVG =~ /([^.]+)/;
+ my $title = "APM timeline" . ($name && " for $name");
+ my $lead = sprintf "\n<title>%s</title>", $title;
+
+ my $svg = $graph->burn();
+ s/^[ \t\r]+\n//gm, # remove lines with only whitespace (many useless ^M)
+ s/[ \t\r]+$//gm, # trailing whitespace
+ s/ {4}\r*/\t/g, # tabs for indenting
+ s/^(<svg width=")1600(" height=")1200("[^>]*>)/${1}100%${2}100%$3$lead/m,
+ for $svg; # cleanup xml
+
+ open my $apmfile, '>', "$APMSVG.svg";
+ print $apmfile $svg;
+}
+
+__END__
+
+=head1 NAME
+
+screp - StarCraft replay parser
+
+=head1 SYNOPSIS
+
+screp [options] < [replay data]
+
+ Options:
+ --verbose
+ --apm
+ --dbname
+ --dbid
+
+=head1 OPTIONS
+
+=head1 AUTHOR
+
+Mischa POSLAWSKY <perl@shiar.org>
+
+=head1 STUFF
+